I am currently putting together a curated collection of games for the Commodore 64, which aims to minimize unnecessary audio-visual clutter during fast-loading. The goal is to have files that can be quickly enjoyed - both on emulators and on real old-school hardware with actual floppy-disks - without any of the digital graffiti usually associated with cracked games.
Saturday 2 January 2021
Friday 2 December 2016
Final Fantasy XV - Omen
Final Fantasy XV took quite a few risks with the formula for its world and gameplay. But it's biggest gamble was the faith that people would have enough patience to follow its "Transmedia experience", in which the storyline is told over several different types of media.
For instance, those who managed to absorb at least the "Kingsglaive" movie beforehand, would have a much more coherent experience of the game's storyline than those who just played the game. Hardly a practice that can be described as good game design, but interesting as an experiment in creating pre-release hype.
The above video was one of these stories. A rather good one at that, and something that really should have been IN the game.
Thursday 17 March 2016
Wednesday 4 February 2015
Life Is Strange
«Life Is Strange» fills a genre need I didn't know I had, namely in the not so very big category of games about high-school melodrama with time traveling. It's an adventure game in the Telltale tradition, but aimed at the kind of person who enjoys mysteries like «Donnie Darko» and «Twin Peaks» but also has a soft spot for coming-of-age stories like «My So-Called Life» and «Mean Girls».
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